Friday, May 22, 2015
Animation
For my animation assignment, I made a short animation of a fairy flying around a scene. I created the fairy using polygons for the wings and then used a blinn texture which I raised the translucence on in order to make the fairy look as if it was glowing. I then placed a green lambert shader on a plane and placed it below the fairy to simulate the ground. Once I was done shading and modeling the scene I started on the animation. I had the fairy bob up and down to make its floating animation look more natural. Then I had it turn around suddenly as if it was startled and then quickly leave the scene.
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